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BOUNCE BULLY PUNISH WINDOWS
The most effective way is to punish him in the short time windows where his R is down. Kassadin’s basic attack deals non-negligible damage and he uses his W to reset the auto-attack, allowing him to deal maximum damage in a short amount of time.įrom these two combos, you can get an idea of how Kassadin wants to play teamfights. R > E > Auto-attack > W > Q, his highest damage combo, used to finish off targets, mainly used when he has enough stacks on his R for added damage.The E slow allows him to just walk out of range again without having an extended trade and he can stack his R, this is mainly used at the start of fights when he’s waiting for the right opportunity to go all in. R into mid-range > E > Q, this is Kassadin’s poke combo, he blinks into range just enough to land his E and Q then goes back to wait for his cooldowns.Kassadin is a champion that has mainly two ways to play teamfights that rely on how he uses his ability. In the late game, take notice of Kassadin’s mana and if he has his Riftwalk stacked, it does plenty of burst damage, but its mana cost can get as high as 640, so you can punish him when he gets low on mana – also save targeted CCs for him in teamfights if he goes in too early, this is probably the most effective way to punish his late-game mobility. One important thing when playing against Kassadin is to play around his Riftwalk cooldown and how he uses it, at its first rank its cooldown is pretty long, so when a Kassadin player mispositions, be ready to punish him as you’ll have plenty of time to do so. Due to that, you can get an advantage in the early game from getting lane priority and setting up fights around the river or ganking other lanes, in case your champion is strong in that regard. Kassadin has difficulty pushing the wave in the early game, as he only has one AoE ability before level 6, and its use is conditional.
BOUNCE BULLY PUNISH HOW TO
Every time Kassadin casts this ability within 15 seconds, it deals bonus damage but its mana cost also doubles, stacking up to 4 times on the damage and the cost.Īlso read: How to Play Against Annie? Countering Kassadin’s Abilities R – Riftwalk: Kassadin’s ultimate ability is a blink that deals magic damage in the area near the arriving location, with a cooldown that gets as low as 2 seconds at max rank without taking into account Ability Haste.This is one of Kassadin’s strongest abilities once he gets enough Mana and Ability Haste, as the slow applied makes him able to poke you and disengage until his cooldowns are back up. E – Force Pulse: Kassadin is only able to cast this ability once other 6 abilities have been cast near him, including abilities cast by himself, it deals damage in a cone and applies a strong slow.Kassadin’s W is one of his most useful tools in lane to help him keep up in gold as it helps him farm under his tower if he gets pushed and keep his mana up. W – Nether Blade: This ability passively empowers his basic attacks with bonus magic damage, its active effect increases this effect for his next basic attack and restores some of his missing mana (this effect is greatly increased against champions).As you can see, Kassadin has plenty in his kit to do well against magic damage focused champions in the lane. Q – Null Sphere: It’s a targeted ability that deals magic damage, interrupts channels (such as Teleport or Jhin’s iconic ultimate), and gives him a moderate magic shield for 1.5 seconds.From that, you may already notice one of Kassadin’s weaknesses – he doesn’t do as well against physical damage focused champions in the lane. Passive – Void Stone: Kassadin’s passive is pretty easy to understand, he takes 15% less magic damage and ignores unit collision (basically, he doesn’t get creep blocked).There are many ways to counter Kassadin, starting from the laning phase and into late game teamfights, understanding his abilities is essential to figuring out his weaknesses and ways he can be countered.